Lens
Note
This node is only available in the full version of Compositor Pro.
Lens is a combination of Bloom, Anamorphic Flare, Streaks, Ghost, Radial Ghost, and Sensor Fringe.
Inputs
- Bloom
- Scale (Float)
Controls Scale X and Scale Y inputs.
Scale Y is multiplied by 0.5.
Determines the scale of the bloom.
- Color (Color)
Discolors the bloom effect.
The color used in a Mix Color node.
The fac for this Mix Color node is 1.0.
- Fac (Float)
Determines the factor used in the Mix node.
- Glare Dispersion (Float)
Determines the Dispersion of a Prebloom node used before the Anamorphic Flare node.
- Anamorphic Flare
- Anamorphic Bloom
- Scale (Float)
Scale of the bloom along the Y axis.
- Anamorphic Ghost
- Exposure (Float)
Adjusts the exposure of the node.
Similar to scene exposure in Blender.
- Scale (Float)
Size and offset of different elements of the ghost.
The Size of the Anamorphic Ghost node.
- Color (Color)
Discolors the anamorphic flare effect.
The color used in a Mix Color node.
The fac for this Mix Color node is 1.0.
- Fac (Float)
Determines the factor used in the Mix node.
- Streaks
- Color (Color)
Discolors the streaks.
The color used in a Mix Color node.
The fac for this Mix Color node is 1.0.
- Dispersion (Float)
Determines the factor used in the Mix node.
- Ghost Intensity (Float)
Determines the factor used in the Mix node for the Ghost node.
- Radial Ghost Intensity (Float)
Determines the factor used in the Mix node for the Radial Ghost node.
- Lens Distortion (Float)
Determines the Distort value of a Uniform Distortion node.